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Version: 1.11 (Beta)

Installation

Download Godot Launcher from the official download page. Choose the package for Windows, macOS, or Linux, then follow the platform instructions below.

For older versions or a specific installer file, see Godot Launcher releases on GitHub.

Install

Windows

Windows installerWindows 10 or later. Choose x64 for most PCs or ARM64 for Windows on ARM.Godot_Launcher-x.y.z-win_x64.exe or Godot_Launcher-x.y.z-win_arm64.exe
Download Windows installer

On Windows, run the .exe installer and follow the steps on screen.

If you did not choose to run Godot Launcher at the end of the installation, you can run it directly from the Start Menu.

Check Windows release signing

Windows installers are code signed through SignPath.io, with a certificate from the SignPath Foundation. See Troubleshooting if Windows blocks or warns about the installer.

Prefer managing installs from the command line? Run this command in PowerShell or Command Prompt:

Install with winget
> winget install "Godot Launcher"

Read more


macOS

macOS disk imagemacOS 12 Monterey or later. The universal build supports Intel and Apple silicon.Godot_Launcher-x.y.z-mac_universal.dmg
Download macOS disk image

On macOS, Godot Launcher is distributed as a universal .dmg. Open the .dmg, then drag Godot Launcher to the Applications folder.

You can then open Godot Launcher from the Applications folder.


Linux

Linux packagesChoose AppImage, .deb, or .rpm for x64 or ARM64. The examples below use x64 filenames.
Choose a Linux package

AppImage

info

AppImage builds include most dependencies - make sure FUSE is available on your system.

Make the .AppImage executable by using the GUI or by running:

chmod +x Godot_Launcher-x.y.z-linux_x64.AppImage

Then run it directly by double-clicking the file or executing:

./Godot_Launcher-x.y.z-linux_x64.AppImage

Debian / Ubuntu (.deb)

Install the .deb from the download page:

sudo apt install ./Godot_Launcher-x.y.z-linux_x64.deb

Fedora / RHEL (.rpm)

Install the .rpm from the download page:

sudo dnf install ./Godot_Launcher-x.y.z-linux_x64.rpm

On older RHEL-based distributions using yum, replace dnf with yum.


Complete first-run setup

On the first run, complete four steps to set up the launcher for your workflow.

Godot Launcher Welcome screen showing the four first-run setup stepsGodot Launcher Welcome screen showing the four first-run setup steps
  1. Welcome introduces the setup.
  2. Appearance lets you choose the launcher theme.
  3. Setup confirms the project and editor locations and lets you choose a default code editor. On Windows, you can also enable editor symlinks to reduce disk use.
  4. Preferences lets you choose what happens after opening a project. On Windows and macOS, you can also choose whether the launcher starts with your computer.

When setup finishes:

  • If no Godot editor is installed, Finish and install an editor opens the editor catalog.
  • If an editor is already available, Finish and view projects opens the Projects view.
tip

Godot Launcher matches your operating system language automatically. Change it later under Settings > Appearance > Language. The other setup choices remain available in Launcher Settings, Code Editor Settings, and Behavior Settings.

For package or startup problems, see Installation and startup troubleshooting. For Linux tray problems, see System tray troubleshooting.