Add an Existing Godot Project
Add an existing Godot project to Godot Launcher, review its name, and choose an installed or downloadable editor.
Installation, project setup, and initial configuration in Godot Launcher.
View all tagsAdd an existing Godot project to Godot Launcher, review its name, and choose an installed or downloadable editor.
Create a Godot project with Godot Launcher, choose its editors and Git setup, and optionally publish it to a private GitHub repository.
Configure Godot Launcher storage locations, appearance, startup, development tools, GitHub connections, and updates.
Import Godot projects from GitHub or a public Git repository, choose their editors, and recover an incomplete import.
Install official Godot editors with Godot Launcher, choose Standard or .NET, and keep multiple versions installed.
Install Godot Launcher on Windows, macOS, or Linux, then complete the four-step first-run setup.
Install Godot Launcher on Windows with winget, check for available updates, and upgrade or uninstall the GodotLauncher.Launcher package.
Update Godot Launcher, skip a release, receive beta updates, or install an update manually on rpm-ostree Linux systems.