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Launcher Update States

Godot Launcher can check for new launcher releases in the background, but it does not download updates automatically. The user decides when to download and when to restart.

States

StateMeaningUser action
CheckingThe launcher is checking for a newer version.Wait for the check to finish.
Up to dateNo newer version was found.No action needed.
Update availableA newer version is available.Download the update or skip that version.
DownloadingThe update is being downloaded.Wait for download progress to finish.
Ready to installThe update was downloaded and prepared locally.Restart Godot Launcher to install.
SkippedThe user skipped a specific version.Run a manual check to surface the skipped version again.
Manual update requiredAutomatic installation is not supported on this system.Open the download page and install manually.
ErrorThe update could not be checked, downloaded, or prepared.Retry or install manually.

Stable and prerelease channels

  • Stable updates are used by default.
  • Prerelease updates can be enabled in Settings -> Updates.
  • Switching prerelease updates off returns future checks to stable releases.

rpm-ostree systems

On rpm-ostree systems, Godot Launcher can detect that automatic update installation is not supported. In that case, it shows a manual update message and opens the download page instead of starting the in-app installer.

More details

For screenshots and step-by-step behavior, see Manage Launcher Updates.