Launcher Settings
The Settings section lets you tailor Godot Launcher to your workflow. Use it to choose where new projects and editor installs are stored, adjust appearance and startup behavior, configure tool detection, and manage launcher updates.
This page is the settings overview. Each section links to a focused guide with the details for that settings area.
Projects Tab

The Projects tab controls the default folder used for new projects created through Godot Launcher. Existing projects are not moved when this path changes.
Installs Tab

The Installs tab controls where downloaded Godot editor versions are stored and lets you refresh cached release metadata.
Editor Install Location Settings
Appearance Tab

The Appearance tab controls the launcher theme and interface language. These settings affect Godot Launcher only; they do not change the language of the Godot editor.
Appearance and Language Settings
Behavior Tab

The Behavior tab controls confirmation prompts, what happens after launching a project, startup behavior, and optional Windows editor symlink behavior.
Tools Tab

The Tools tab shows whether Git and Visual Studio Code are available. Godot Launcher uses these checks to enable Git initialization and VS Code project integration.
Updates Tab

The Updates tab controls background update checks, prerelease updates, manual checks, skipped versions, and update installation prompts.
Summary
The Settings section helps you:
- Customize default paths for projects and editors.
- Adjust theme, language, and startup behavior.
- Integrate external tools like Git and VS Code.
- Stay up to date with new launcher releases.