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Tool Detection Settings

The Tools tab shows whether Godot Launcher can use Git and Visual Studio Code on your system.

Settings - Tools TabSettings - Tools Tab

Git

When Git is detected, Godot Launcher can:

  • Initialize Git while creating a new project.
  • Initialize Git later from a project menu.
  • Show Git indicators in the Projects list.

If Git is missing, see Installing Git.

Visual Studio Code

When VS Code is detected, Godot Launcher can:

  • Configure Godot to use VS Code as the external script editor.
  • Create or update .vscode workspace files.
  • Add recommended extensions for Godot and .NET workflows.

If VS Code is installed in a non-standard location, choose the executable manually from this settings tab.

See Visual Studio Code Setup for Godot for the project workflow.

Rescan tools

Godot Launcher keeps a cached record of detected tools so menus can open quickly.

Click Rescan tools after installing, moving, or updating Git or VS Code.

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Tool detection controls whether related project actions are enabled. It does not install Git or VS Code for you.