Tool Detection Settings
The Tools tab shows whether Godot Launcher can use Git and Visual Studio Code on your system.

Git
When Git is detected, Godot Launcher can:
- Initialize Git while creating a new project.
- Initialize Git later from a project menu.
- Show Git indicators in the Projects list.
If Git is missing, see Installing Git.
Visual Studio Code
When VS Code is detected, Godot Launcher can:
- Configure Godot to use VS Code as the external script editor.
- Create or update
.vscodeworkspace files. - Add recommended extensions for Godot and .NET workflows.
If VS Code is installed in a non-standard location, choose the executable manually from this settings tab.
See Visual Studio Code Setup for Godot for the project workflow.
Rescan tools
Godot Launcher keeps a cached record of detected tools so menus can open quickly.
Click Rescan tools after installing, moving, or updating Git or VS Code.
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Tool detection controls whether related project actions are enabled. It does not install Git or VS Code for you.