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Version: 1.13 Beta

Project Tool Settings

In Godot Launcher, use Project Settings to choose tools for a project. If you are following instructions for the older project overflow-menu toggles, use these controls:

Current controls​

  • Open Project Settings > Source Control to initialise Git for an existing project.
  • Open Project Settings > Code Editor to select Visual Studio Code, VSCodium, or None.
  • Open Settings > Code Editors to manage detection, defaults, executable paths, and launch arguments.

See Project Settings, Code Editor Settings, and Using Git With Godot Launcher for details.