Installation
The easiest and most reliable way to install the Godot Launcher is by visiting the official website download page. The launcher is cross-platform, works with Windows, macOS, and Linux systems.
Download
Install
Windows
System Requirements: Windows 10 or later (64-bit)
Filename:
Godot_Launcher-x.y.z-win.exe
On Windows, simply run the .exe
installer after download, This it will automatically guide you through the installation process.
If you did not choose to run Godot Launcher at the end of the installation, you can run it directly from the Start Menu.
macOS
System Requirements: macOS 10.15 Catalina or later
Filename: Godot_Launcher-x.y.z-mac.universal.dmg
For macOS Godot Launcher is distributed as a universal .dmg
. Run the .dmg
file and drag the Godot Launcher
to the Applications
folder when the dmg opens.
Once done, Godot Launcher can be opened from the Applications
Linux (AppImage)
System Requirements: Modern 64-bit distribution (Ubuntu 20.04+, Fedora 36+, Arch-based, etc.)
AppImage builds include most dependencies — Make sure FUSE
is available on your system.
Filename:
Godot_Launcher-x.y.z-linux.x86_64.AppImage
For Linux, the Godot Launcher is distributed as an AppImage.
Make the .AppImage
executable by using the GUI or by
running:
chmod +x Godot_Launcher-x.y.z-linux.x86_64.AppImage
Then, you can run it directly by double-clicking the file or executing:
./Godot_Launcher-x.y.z-linux.x86_64.AppImage