Create Your First Project
You can create a new project and start editing in seconds, or choose to add an existing project to start using it with Godot Launcher.
Create a new Project

- Navigate to the Projects section from the left-hand navigation menu.
- Click Create Project and follow the prompts to set up a new project.
Add an Existing Project
Already have a Godot project? Drag its project.godot file (or several at once) into the Projects screen, or click Add and pick the folder that contains project.godot. The launcher registers each project without moving any files and shows progress while importing multiple items. Every project then appears in your Projects list, ready to launch with the best matching editor.
For version-selection rules, Mono handling, and integration details, visit Add an Existing Project.
Looking for a refresher on setup defaults or editor locations before importing? Review Launcher Settings.
To open any project, including ones you import, simply click its name in the Projects list.