Change Project Editor Version
Learn how to change the editor version for your Godot projects in the launcher, including handling .NET and GDScript transitions, and managing missing editor versions.
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View all tagsLearn how to change the editor version for your Godot projects in the launcher, including handling .NET and GDScript transitions, and managing missing editor versions.
Understand how the Godot Launcher handles per-project editor settings, where they're stored, and how to manage them across Godot versions.
Learn how to enable the Godot Launcher Symlink feature on Windows to reuse editor installs, save disk space, and streamline updates.
Learn how to install Godot Editor versions with Godot Launcher, including GDScript and .NET builds, multiple versions, and prereleases.
Learn how to enable or disable windowed mode for each project in Godot Launcher 1.2.0 and take full advantage of Godot 4.4's window size memory.
Understand what each badge means in the Godot Launcher project list and how they help identify project types at a glance.
Learn how to run Godot Launcher with the --no-sandbox option on Linux if you encounter Chromium sandbox errors.